A creative coding exploration of sound design and interactive audio for animators and filmmakers. The course introduces creative approaches to sound in visual media through Unreal Engine's Blueprint interfaces, learning to build interaction systems and apply them to dynamic, responsive audio. Students will learn through experimentation, starting with basic interactive audio concepts and signal flow, and progressing to interactive sound design.
The course begins with fundamental interactive and spatial audio principles and gradually introduces visual programming through Blueprint interfaces. Students will learn to build interaction systems and apply that knowledge to drive sound design and music through the Metasound system. They will discover how to create dynamic soundscapes, design interactive audio responses, and develop sound-driven animations, film and screen art works.
Weekly projects will help build confidence in working with audio signal flow, starting from basic sound manipulation and moving towards more complex interactive sound design.